Legend BrandenburginGame Design FundamentalsSketchnote: Terror in Subnautica1 min read·Nov 10, 2020----
Legend BrandenburginGame Design FundamentalsSketchnote: Onboarding in Plants vs Zombies1 min read·Nov 5, 2020----
Legend BrandenburginGame Design FundamentalsCritical Play of Monument ValleyMonument Valley:2 min read·Oct 29, 2020----
Legend BrandenburginGame Design FundamentalsCritical Play of Gone HomeGone Home:3 min read·Oct 28, 2020----
Legend BrandenburginGame Design FundamentalsMindmap: Puzzles in games, Puzzles as Games1 min read·Oct 28, 2020----
Legend BrandenburginGame Design FundamentalsMindmap: Designer’s Notebook: The Role of Architecture in Videogames1 min read·Oct 22, 2020----
Legend BrandenburginGame Design FundamentalsSketchnote: Escape Rooms and VR1 min read·Oct 20, 2020----
Legend BrandenburginGame Design FundamentalsCritical Play of FirewatchFirewatch:3 min read·Oct 15, 2020----
Legend BrandenburginGame Design FundamentalsMindmap: Game Design as Narrative ArchitectureExamples1 min read·Oct 13, 2020----
Legend BrandenburginGame Design FundamentalsVisual Design of GamesMy redesigns for “Cheese or font?” are shown in the image above. For these redesigns, I focused on typography, color and contrast, and…3 min read·Oct 7, 2020----